The latter has to do with SVG and viewBox values. (The 20-30 kb SVG used total of 16 GB ram) They even make the whole program laggy and unstable when I try. Nor load in the track line at all and refuse to even be used as image. They do show up as templates and the option ‘edit title’ is shown. However, when trying to load those LO Draw SVG exports in OpenShot, they do not work. SVG as native images, it does allow me to export them. As Draw is a vector based image program as well, I hoped it to work too. Openshots default external editor is Inkscape, but it does not have as many shapes as Draw. OpenShot Video Editor | Video Title Editor for Linux! It has an internal editor that recognizes the text fields in SVG files and allows easy text and color makeup from those templates. Openshot is a video editor allows SVG files to be used as title/text templates. I will now do 4 anyway, because it turns out empty Inkscape documents do not work well either, only edited templates from openshot ]1 [old do I need to file a bug report with OpenShot? (I wanted to make sure I was doing things right on the LO side before asking there) I did file a related bug report, Apparently their title editor is very simple and does not work well with third-party SVG Is there a trick/workaround/plugin to make them similar? (Inktscape ‘clean up document’ did not help) SVGs to third-party programs? (Inktscape itself reads LO Draw fine.) Do I understand correctly that SVGs are a complex fileformat for some reason? Is there an inherent reason why Draw SVG’s would be different then Inkscape. Why does the Openshot Editor not recognize the text fields created in Draw? Why can I not easily set an export resolution in Draw for SVG files? (Why does Screen 16:9 not export to HD 1920x1080 by default?)
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